Salmond, Michael,

Video game level design : how to create video games with emotion, interaction and engagement / Michael Salmond. - First edition. - 1 online resource (xiii, 172 pages) : color illustrations.

Includes bibliographical references and index.

1. What Is Level Design? -- 2. Creating Immersive, Believable Worlds -- 3. Design for Narrative -- 4. Environment Design vs Level Design -- 5. Building Worlds -- 6. Design for Single & Multiplayer -- 7. Level Design is Agile Design -- 8. The Language of Level Design -- 9. Prototyping Level Design -- 10. The Game Is the Level, the Level Is the Game -- 11. Communication and Final Touches -- 12. Where to Next?

Abstract freely available; full-text restricted to individual document purchasers.

"Explains what level design is and how to use it to make engaging video games"--




Mode of access: World Wide Web.

9781501380907

10.5040/9781501380907 doi








Level design (Computer science)
Video games--Psychological aspects.
Computer games design


Electronic books.

QA76.76.C672 / S26 2021eb

794.8