Handbook on interactive storytelling / (Record no. 12794)
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fixed length control field | 07929cam a2200745 i 4500 |
001 - CONTROL NUMBER | |
control field | on1246677088 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | OCoLC |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20240523125543.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS | |
fixed length control field | m o d |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr ||||||||||| |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 210406t20212021njua obf 001 0 eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER | |
LC control number | 2021014075 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | DLC |
Language of cataloging | eng |
Description conventions | rda |
Transcribing agency | DLC |
Modifying agency | OCLCO |
-- | OCLCF |
-- | DG1 |
-- | N$T |
-- | IEEEE |
-- | UKMGB |
-- | NOC |
-- | YDX |
-- | OCLCO |
-- | YUS |
-- | OCLCQ |
-- | OCLCA |
-- | OCLCO |
-- | OCLCL |
015 ## - NATIONAL BIBLIOGRAPHY NUMBER | |
National bibliography number | GBC1B2808 |
Source | bnb |
016 7# - NATIONAL BIBLIOGRAPHIC AGENCY CONTROL NUMBER | |
Record control number | 020259944 |
Source | Uk |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781119688167 |
Qualifying information | electronic book |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 1119688167 |
Qualifying information | electronic book |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781119688150 |
Qualifying information | electronic book |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 1119688159 |
Qualifying information | electronic book |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781119688174 |
Qualifying information | electronic book |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 1119688175 |
Qualifying information | electronic book |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9781119688136 |
Qualifying information | hardcover |
024 7# - OTHER STANDARD IDENTIFIER | |
Standard number or code | 10.1002/9781119688167 |
Source of number or code | doi |
024 8# - OTHER STANDARD IDENTIFIER | |
Standard number or code | 17228204 |
029 1# - OTHER SYSTEM CONTROL NUMBER (OCLC) | |
OCLC library identifier | AU@ |
System control number | 000069053803 |
029 1# - OTHER SYSTEM CONTROL NUMBER (OCLC) | |
OCLC library identifier | UKMGB |
System control number | 020259944 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)1246677088 |
037 ## - SOURCE OF ACQUISITION | |
Stock number | 9566729 |
Source of stock number/acquisition | IEEE |
042 ## - AUTHENTICATION CODE | |
Authentication code | pcc |
050 04 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | GV1469.34.A97 |
Item number | S64 2021 |
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 794.8/1535 |
Edition number | 23 |
049 ## - LOCAL HOLDINGS (OCLC) | |
Holding library | MAIN |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Smed, Jouni, |
Relator term | author. |
245 10 - TITLE STATEMENT | |
Title | Handbook on interactive storytelling / |
Statement of responsibility, etc. | Jouni Smed, Tomi "bgt" Suovuo, Natasha Skult, Petter Skult. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Place of production, publication, distribution, manufacture | Hoboken, NJ : |
Name of producer, publisher, distributor, manufacturer | John Wiley & Sons, Inc., |
Date of production, publication, distribution, manufacture, or copyright notice | 2021. |
264 #4 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Date of production, publication, distribution, manufacture, or copyright notice | �2021 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 1 online resource : |
Other physical details | illustrations |
336 ## - CONTENT TYPE | |
Content type term | text |
Content type code | txt |
Source | rdacontent |
337 ## - MEDIA TYPE | |
Media type term | computer |
Media type code | c |
Source | rdamedia |
338 ## - CARRIER TYPE | |
Carrier type term | online resource |
Carrier type code | cr |
Source | rdacarrier |
504 ## - BIBLIOGRAPHY, ETC. NOTE | |
Bibliography, etc. note | Includes bibliographical references and index. |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Preface viii -- 1 Introduction 1 -- 1.1 Interactive storytelling 3 -- 1.1.1 Partakers 6 -- 1.1.2 Narrative, plot and story 7 -- 1.1.3 Interaction 9 -- 1.2 History of interactive storytelling 11 -- 1.2.1 Theatre 12 -- 1.2.2 Multicursal literature 14 -- 1.3 Role-playing games 15 -- 1.3.1 Hypertext fiction 16 -- 1.3.2 Webisodics 16 -- 1.3.3 Interactive cinema 17 -- 1.3.4 Television 19 -- 1.3.5 Games 20 -- 1.4 Summary 24 -- Exercises 24 -- 2 Background 28 -- 2.1 Analysis of storytelling 28 -- 2.1.1 Aristotle's Poetics 28 -- 2.1.2 Visual storytelling 33 -- 2.1.3 Structuralism 37 -- 2.1.4 Joseph Campbell and the hero's journey 47 -- 2.1.5 Kernels and satellites 49 -- 2.2 Research on interactive storytelling 50 -- 2.2.1 Brenda Laurel and interactive drama 53 -- 2.2.2 Janet Murray and the cyberbard 55 -- 2.2.3 Models for interactive storytelling 56 -- 2.2.4 Narrative paradox and other research challenges 57 -- 2.3 Summary 62 -- Exercises 62 -- 3 Platform 66 -- 3.1 Software development 67 -- 3.1.1 Model-view-controller 68 -- 3.1.2 Interactor's interface 70 -- 3.1.3 Designer's interface 73 -- 3.1.4 Modding 73 -- 3.2 Solving the narrative paradox 74 -- 3.2.1 Author-centric approach 76 -- 3.2.2 Character-centric approach 79 -- 3.2.3 Hybrid approach 80 -- 3.3 Implementations 82 -- 3.3.1 Pioneering storytelling systems 82 -- 3.3.2 Crawford's IDS systems 84 -- 3.3.3 Stern's and Mateas' Fa�cade 85 -- 3.3.4 Experimental systems 86 -- 3.3.5 Other systems 87 -- 3.4 Summary 88 -- Exercises 89 -- 4 Designer 92 -- 4.1 Storyworld types 93 -- 4.1.1 Linear storyworlds 94 -- 4.1.2 Branching storyworlds 96 -- 4.1.3 Open storyworlds 99 -- 4.2 Design process and tools 102 -- 4.2.1 Concepting the storyworld 102 -- 4.2.2 Iterative design process 109 -- 4.2.3 Evaluating interactive stories 111 -- 4.3 Relationship with the interactor 114 -- 4.3.1 Focalization 114 -- 4.3.2 Story as message 115 -- 4.4 Summary 117 -- Exercises 117 -- 5 Interactor 121 -- 5.1 Experiencing an interactive story 122 -- 5.1.1 Onboarding - from amnesia to awareness 124 -- 5.1.2 Supporting the journey 124 -- 5.1.3 Is there an end? 126 -- 5.1.4 Re-experiencing an interactive story 127 -- 5.2 Agency 128 -- 5.2.1 Theoretical and perceived agency 129 -- 5.2.2 Local and global agency 130 -- 5.2.3 Invisible agency 130 -- 5.2.4 Limited agency and no agency 131 -- 5.2.5 Illusion of agency 131 -- 5.3 Immersion 132 -- 5.3.1 Immersion types 132 -- 5.3.2 Models for immersion 133 -- 5.3.3 Flow 134 -- 5.4 Transformation 135 -- 5.5 Interactor types 136 -- 5.5.1 Top-down analysis 137 -- 5.5.2 Bottom-up analysis 140 -- 5.5.3 Discussion 141 -- 5.6 Summary 141 -- Exercises 143 -- 6 Storyworld 146 -- 6.1 Characters 147 -- 6.1.1 Perception 148 -- 6.1.2 Memory 149 -- 6.1.3 Personality 150 -- 6.1.4 Decision-making 154 -- 6.2 Elemental building blocks 157 -- 6.2.1 Props 157 -- 6.2.2 Scenes 160 -- 6.2.3 Events 161 -- 6.3 Representation 162 -- 6.3.1 Visual 164 -- 6.3.2 Audio 165 -- 6.4 Summary 167 -- Exercises 167 -- 7 Perspectives 170 -- 7.1 Multiple interactors 170 -- 7.1.1 Multiple focus 170 -- 7.1.2 Persistence 171 -- 7.2 Extended reality 172 -- 7.2.1 Visual considerations 172 -- 7.2.2 Developing a language of expression 174 -- 7.3 Streaming media 175 -- 7.3.1 Problems 175 -- 7.3.2 Solution proposals 176 -- 7.4 Other technological prospects 177 -- 7.4.1 Voice recognition 177 -- 7.4.2 Locating 178 -- 7.4.3 Artificial intelligence 178 -- 7.5 Ethical considerations 180 -- 7.5.1 Platform 180 -- 7.5.2 Designer 181 -- 7.5.3 Interactor 182 -- 7.5.4 Storyworld 182 -- 7.6 Summary 182 -- Exercises 183 -- Bibliography 187 -- Ludography 204 -- Index |
520 ## - SUMMARY, ETC. | |
Summary, etc. | "Games are no longer 'just' entertainment or simply a leisure activity; multiple platforms that make games available at any moment of the day and connect the player to other players to become a part of a community play a big role in modern society. Interactive storytelling focuses on creating computer systems, where users experience a dramatically compelling narrative that responds to their actions. The objective of this book is to provide readers with a cohesive picture of the research currently being undertaken in interactive storytelling. In addition to the wealth of material, systematic structure, and extensive bibliography, each chapter provides a set of exercises ranging from implementational tasks to open research questions and starting points for further study. The book is also an inspiring source of information for game designers working in the game industry, focusing on the challenges in creating immersive narrative experiences for the player, irrespective of the technical aspects of game production. The case studies presented have been carefully selected with the aim of proposing specific design approaches where narrative is one of the main features of the gaming experience. Therefore, the book is also aimed at gaming industry- experts who wish to tackle the notion of interactive storytelling to its full potential"-- |
Assigning source | Provided by publisher. |
588 ## - SOURCE OF DESCRIPTION NOTE | |
Source of description note | Description based on online resource; title from digital title page (viewed on April 05, 2022). |
590 ## - LOCAL NOTE (RLIN) | |
Local note | John Wiley and Sons |
Provenance (VM) [OBSOLETE] | Wiley Online Library: Complete oBooks |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games |
General subdivision | Authorship. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games |
General subdivision | Design. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Interactive multimedia |
General subdivision | Authorship. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Interactive multimedia |
General subdivision | Design. |
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Jeux vid�eo |
General subdivision | Art d'�ecrire. |
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Jeux vid�eo |
General subdivision | Conception. |
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Multim�edias interactifs |
General subdivision | Art d'�ecrire. |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Interactive multimedia |
General subdivision | Authorship |
Source of heading or term | fast |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Interactive multimedia |
General subdivision | Design |
Source of heading or term | fast |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games |
General subdivision | Authorship |
Source of heading or term | fast |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games |
General subdivision | Design |
Source of heading or term | fast |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Suovuo, Tomi, |
Dates associated with a name | 1974- |
Relator term | author. |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Skult, Natasha, |
Dates associated with a name | 1984- |
Relator term | author. |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Skult, Petter Harald Emanuel, |
Dates associated with a name | 1985- |
Relator term | author. |
758 ## - RESOURCE IDENTIFIER | |
Relationship information | has work: |
Label | Handbook on interactive storytelling (Text) |
Real World Object URI | https://id.oclc.org/worldcat/entity/E39PCGhDxwd8WTWM6FjhCdMPFC |
Relationship | https://id.oclc.org/worldcat/ontology/hasWork |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY | |
Relationship information | Print version: |
Main entry heading | Smed, Jouni. |
Title | Handbook on interactive storytelling |
Place, publisher, and date of publication | Hoboken, NJ : Wiley, 2021 |
International Standard Book Number | 9781119688136 |
Record control number | (DLC) 2021014074 |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781119688167">https://onlinelibrary.wiley.com/doi/book/10.1002/9781119688167</a> |
938 ## - | |
-- | EBSCOhost |
-- | EBSC |
-- | 2960978 |
994 ## - | |
-- | 92 |
-- | INLUM |
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